
Game Designer - Part time
Twine -
Dubai, United Arab EmiratesJob Details
Experience Needed:
Career Level:
Education Level:
Salary:
Job Categories:
Skills And Tools:
Job Description
Responsibilities
Design and implement the Snowy Forest sublevel layout in Unity using greyboxing techniques.
Develop platforming flow and pacing, balancing exploration, challenge, and storytelling.
Place key gameplay objects such as Lucid Points and memory fragments according to the script.
Integrate cinematic camera transitions to enhance narrative moments and gameplay beats.
Collaborate directly with the Creative Director to achieve the intended atmosphere and player experience.
Deliver a polished, functional sublevel within the agreed one-week timeline.
About Twine
Twine is a leading freelance marketplace connecting top freelancers, consultants, and contractors with companies needing creative and tech expertise.
Trusted by Fortune 500 companies and innovative startups alike, Twine enables companies to scale their teams globally.
Our Mission
Twine's mission is to empower creators and businesses to thrive in an AI-driven, freelance-first world.
Design and implement the Snowy Forest sublevel layout in Unity using greyboxing techniques.
Develop platforming flow and pacing, balancing exploration, challenge, and storytelling.
Place key gameplay objects such as Lucid Points and memory fragments according to the script.
Integrate cinematic camera transitions to enhance narrative moments and gameplay beats.
Collaborate directly with the Creative Director to achieve the intended atmosphere and player experience.
Deliver a polished, functional sublevel within the agreed one-week timeline.
About Twine
Twine is a leading freelance marketplace connecting top freelancers, consultants, and contractors with companies needing creative and tech expertise.
Trusted by Fortune 500 companies and innovative startups alike, Twine enables companies to scale their teams globally.
Our Mission
Twine's mission is to empower creators and businesses to thrive in an AI-driven, freelance-first world.
Job Requirements
Skills and Requirements
Proven experience designing levels for 2.5D or side-scrolling games.
Strong proficiency in Unity and familiarity with greyboxing workflows.
Ability to translate scripts and narrative direction into interactive level design.
Understanding of pacing, player guidance, and visual storytelling in level flow.
Portfolio showcasing past work on atmospheric or narrative-driven titles.
Familiarity with games such as Ori, Hollow Knight, or Little Nightmares is a strong advantage.
Ability to work remotely with clear communication and adherence to deadlines.
Availability for part-time contract work with potential future collaboration.
Proven experience designing levels for 2.5D or side-scrolling games.
Strong proficiency in Unity and familiarity with greyboxing workflows.
Ability to translate scripts and narrative direction into interactive level design.
Understanding of pacing, player guidance, and visual storytelling in level flow.
Portfolio showcasing past work on atmospheric or narrative-driven titles.
Familiarity with games such as Ori, Hollow Knight, or Little Nightmares is a strong advantage.
Ability to work remotely with clear communication and adherence to deadlines.
Availability for part-time contract work with potential future collaboration.