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Job Description
As a 3D Designer, you will be creating three-dimensional models, animations, and visual effects for
various projects. Here's a comprehensive breakdown of what might be included:
- Modeling: Create high-quality 3D models of characters, objects, environments, and props based on
project requirements. This may involve both organic and hard-surface modeling techniques.
- Texturing: Apply textures and materials to 3D models using software like Substance Painter or Photoshop
to achieve desired visual effects and realism.
- Rendering: Set up scenes and lighting to render high-quality images or animations using rendering
software such as V-Ray, Arnold, or Blender Cycles.
- Animation: Rig characters and objects for animation and create dynamic animations that bring characters and environments to life. This may include character animation, object animation, and particle effects.
- Visualization: Collaborate with other team members, such as art directors and game designers, to
visualize concepts and ideas, and translate them into compelling 3D visuals. - Optimization: Optimize 3D models and assets for performance and efficiency, especially for real-time
applications like games or interactive experiences - Problem-solving: Troubleshoot technical issues related to 3D modeling, rendering, and animation, and
find creative solutions to overcome challenges. - Collaboration: Work closely with other members of the creative team, such as graphic designers,
animators and project managers, to ensure projects are completed on time and meet client expectations.
Job Requirements
- Proficiency in 3D modeling software such as Autodesk Maya, 3ds Max, Blender, or Cinema 4D.
- Strong understanding of texturing, shading, lighting, and rendering techniques.
- Experience with animation techniques and software, including rigging and keyframe animation.
- Portfolio demonstrating proficiency in creating high-quality 3D models and animations.
- Excellent communication and teamwork skills.
- Ability to work under pressure and meet tight deadlines.
- Bachelor's degree in graphic design, animation, computer graphics, or related field (preferred).
Preferred Skills:
- Experience with game engines such as Unity or Unreal Engine.
- Knowledge of scripting languages like Python for workflow automation or tool development
- Familiarity with VR/AR technologies and workflows
- Understanding of motion capture techniques and workflows.
- Experience in specialized areas such as architectural visualization, medical animation, or product
visualization.
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