Job Details
Skills And Tools:
Job Description
• Produce high-quality painted characters, backgrounds, symbols, and typography in accordance with game design specifications.
• Design and illustrate captivating characters in various styles, including cartoony, stylized, and illustrated elements.
• Process art assets in multiple formats, languages, sizes, and compression schemas to ensure compatibility and optimization.
• Create visual effect graphics, storyboards, and 2D assets to enhance gameplay and user experience
• Participate in brainstorming sessions and creative meetings to contribute ideas and concepts for new game projects.
• Maintain organized files and documentation of art assets to facilitate efficient workflow and asset management.
• Provide constructive feedback and suggestions for improvement on other artists' work during review processes.
• Stay updated on industry trends, competitor analysis, and emerging technologies to inform artistic decisions and maintain a competitive edge.
• Adapt to changing project priorities and deadlines while maintaining a high standard of quality and creativity in all deliverables.
Job Requirements
• Bachelor's degree in Illustration, Fine Arts, or a related field.
• Minimum of three years of experience in character design and rigging in Moho
• Proficiency in digital art software such as Adobe Photoshop and Adobe Creative Suite.
• Understanding of design principles, including composition, color theory, and typography.
• Proficient in designing and painting characters across different styles.
• Proven track record of success in a production art pipeline environment
• Strong organization skills and attention to detail.
• High experience with Moho, illustrator and Photoshop.