
3D Generalist
Ebers -
Alexandria, EgyptPosted 3 years ago32Applicants for1 open position
- 13Viewed
- 0In Consideration
- 0Not Selected
Job Details
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Job Description
The 3D artist is responsible for creating and managing the production of modeling and lighting for a wide variety of projects. He/She will produce high-quality renders and maintain and enhance the production pipeline. with strong attention to detail.
What You Will Do:
- Work independently and as part of the team to deliver excellent product rendering assets
- Use lighting expertise to feature products and their surrounding environments in a way that’s visually appealing, highlights features of the product, and meets our department's standards.
- Effectively communicate and collaborate with the team.
- Maintain a high level of quality of lighting, texturing, and final renders while working within time and design constraints and balancing application performance.
- Work independently and as part of a team to innovate and develop the use of 3D assets and technologies for new content types.
Job Requirements
- Proficient in Maya and Substance Painter or other projection-based texturing software. (Zbrush / unity / unreal) is a plus.
- Advanced photorealistic texturing and lighting expertise.
- Strong organizational skills with adherence to file management and nomenclature formats.
- Strong proficiency in written and verbal communication and excels in working within a team environment.
- Ability to receive feedback and work under tight, but reasonable, deadlines.
- Ability and willingness to learn our products and understand the consumer experience.
- Animation experience is a plus.
- Please submit a portfolio and/or link to view with the application.