3D Modeler/Rigger/Animator

Clouds Software Solutions - Cairo

23
Applicants for
1 open position
21
Seen
Experience Needed:
More than 4 years
Career Level:
Experienced (Non-Manager)
Job Type:
Full Time
Salary:
Confidential
Languages:
English
Vacancies:
1 open position
About the Job

Clouds Software Solutions is hiring 3D Modeler/Rigger/Animator for a full-time job in the company's branch located in Cairo, Egypt.

Responsibilities:

  • Collaborate closely with developers, designers, testers, product managers, and stakeholders.
  • Set realistic time estimations and completing them on time.
  • Set-up characters and props with skeletons and deformers.
  • Provide technical direction on models, so that by the time a model reaches the rigging phase it meets the technical requirements needed for the highest level of rigging and skinning.
  • Ability to create rigs that allow for a full range of movement, with a logical, easy to use, and well thought out control structure.
  • Creating high-quality rigging and skinning for CG models.
  • Continually keep updated with the latest changes and technologies in industry’s standards.

Benefits:

  • Paid sick days: 15 days/year.
  • Paid vacation days: 30 days/year.
  • Health insurance.
Job Requirements

Qualifications:

  • 4+ years of professional experience in the industry.
  • Fluent English language skills (Speaking, writing, and reading).

Skills & Experience:

  • A strong understanding of animation and modeling workflows.
  • A strong understanding of human and animal form and biomechanics.
  • Excellent knowledge of Maya, with a strong understanding of the dependency graph, utility nodes, and the use of expressions. A working knowledge of MEL is preferred. A working knowledge of Python is a must. Knowledge of the C API is not required but is a distinct advantage.
  • A general understanding of the principles of animation. Must be able to think like an animator when considering how rigs will move.
  • Knowledge of character kinematics, deformations, and topology.
  • Knowledge of character pipeline and workflow techniques.
  • Knowledge of generating cloth/hair rigs and create art directed shot simulations.
  • In-depth experience with creating and maintaining high-end character rigs
  • A strong foundation in character animation and anatomy.
  • Experience with facial anatomy and rigging is an advance.
About this Company

We are startup software solutions company offering non-regular market quality and up-normal IT solutions. We are not just another name added to software section of yellow pages, we are high level team of experienced confident determined designers, developers, testers and... (More)

See all Careers and Jobs at Clouds Software Solutions
Hiring?
Signup for an employer account and Post your Jobs!