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Game Designer

InnovaTech Group
Cairo, Egypt
Posted 3 years ago
17Applicants for1 open position
  • 17Viewed
  • 0In Consideration
  • 0Not Selected
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Job Details

Experience Needed:
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Skills And Tools:

Job Description

General description 

  • Requires a mix of creative, managerial and technical development responsibilities.
  • Create all needed game concepts and continue to be involved until its final release.
  • Involves with the design of the genre, environment, story, characters, gameplay system, objectives, and user experience of video games.
  • Creates the storyline, writing the plot points, character description and development, and game objectives that drive the game.
  • Visualize the big story of the game and then develop the intricacy of all aspect of the development that will bring game it to life.
  • Works within the rules of the genre of the game, with innovation.
  • Establish the aesthetics, mood and look of the game which is integral to the game’s individual appeal and marketability.
  • Consider the user experience during the development process, as players need to feel engaged and rewarded by the game to continue playing.
  • Ensures team dynamics with other game developers (creative and technical) communicating requirements to finish on schedule and on budget.
  • Generate the Game Design Document (GDD)
  • Develop early prototypes with the team.

Core responsibilities: 

  • Design and develop the original concept for the game.
  • storyline, character bios, dialogue, plot points, game objective
  • Storyboard the action of the game and write scripts
  • Direct action sequences.
  • Define user interface, menus, and controls.
  • Generate the Game Design Document (GDD)
  • Develop early prototypes.
  • Decide on the devices and platforms on which the game is played
  • Define the user experience.
  • Work with programmers to design the back end of the game
  • Research target audience to understand what they want in the game
  • Lead the development process
  1. Produce sound effects, dialogue, musical score, sound mix and sound edit
  2. Manage quality assurance testing, and follow up on feedback.
  3. Oversee the marketing and distribution roll-out
  4. Ongoing development and versions of the game

Job Requirements

Tools and tech skills needed for the job:

  • Solid knowledge of 3D animation, illustration, and programming languages. Even if they are not using the software themselves, they need to be able to manage workflows of the creative and technical teams.
  • A basic understanding of system building is also required, as they will have to work with the System Designer to implement the suite of programs that will be used to create the game.
  • Basic knowledge of any of game development tools: like Unity, or Unreal Engine, or GameMaker Studio. Must have at least skills of one of them.

Additional skills: 

  • Creativity
  • Strong analytical mind
  • Solid knowledge of the gaming industry, and the latest trends in Game industry
  • Good communication skills
  • Technical knowledge - understanding the software and systems that bring the game to life.

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