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3D Animator

Mokattam, Cairo
Posted 3 years ago
18Applicants for1 open position
  • 6Viewed
  • 2In Consideration
  • 0Not Selected
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Job Details

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Job Description

  • Create appealing game play and cinematic animations for character, prop, and environment sequences in a stylized world
  • Working with Technical Artist, Set up mobile-friendly rigs for optimized game use
  • Work with production to create and maintain an efficient animation pipeline
  • Able to address feedback from stakeholders on the games vision
  • Communicate effectively in cross-functional development teams and present ideas effectively both verbally and visually
  • Work well under pressure and able to produce work in short time frames, manage time and schedules efficiently while maintaining a high level of quality

Job Requirements

  • A strong reel showcasing stylized key framed animations for games
  • 2 years of experience as a 3D animator using Maya with a thorough understanding of animation fundamentals and creative/technical solutions
  • Bachelor's or Master's degree in Animation, related degree, or relevant real-world experience
  • Thorough understanding of how to set up rigs and animation for game engine
  • Ability to create simple and easy-to-use rigs that other animators can work with
  • Understanding of an interactive animation pipeline, including artwork optimization and Unity integration
  • Has a strong sense of polishing key-framed animation through Blocking, Rough and Final phases
  • Understanding of facial animation and the role it plays for enhancing performance
  • Ability to work with game design documents to create conceptual animations of mechanics for game
  • The ability to animate & iterate using best practices in a collaborative agile environment
  • Knowledgeable appreciation of acting and storytelling; ability to craft visual gags
  • Adhere to game animation style guides for our world
  • Flexible enough to transition between different animation styles
  • Eye for detail and excellent written communication skills
  • Self-organizing and aware of work quality
  • A passion for animation and how well it looks in-game
  • Team player, positive, enthusiastic attitude

Preferred Qualifications:

  • Experience animating in 2.5D
  • Advance Rigging is desired but not required
  • Knowledge of Basic 3D Modeling/Texturing
  • Familiarity working in a scrum/agile environment
  • Knowledge of additional software (ex: AE, final cut, etc.)

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