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3D Animator & Rigger

VRapeutic
Egypt
Posted 7 years ago
11Applicants for1 open position
  • 11Viewed
  • 0In Consideration
  • 6Not Selected
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Job Details

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Job Description

  • We develop VR content and we are looking for 3D animators with at least two years of experience.
  • Candidates are expected TO RIG + ANIMATE ready-made 3D models. Our content is comprised of mostly-organic 3D models (humans, animals, etc.) but NOT limited to that, of course.
  • We are currently developing a SERIES OF PROTOTYPES in which one (or more) 3D models exist in an environment, and when aimed at or clicked using the button in the VR headset, the 3D model performs a certain animation/action.
  • Each of these actions is expected to last for no longer than 15 seconds.
  • I want to stress the fact that candidates should be able to RIG then ANIMATE the ready-made 3D models.
  • In specific cases, though, we can choose already-rigged 3D models (from online repositories) to work on.
  • Those models should then be put in an environment that will be agreed on later, before submitting the files to us for completing the VR development part of the prototype.
  • For the time being, we DON'T need the models we use to be proprietary or to be used exclusively in our products.
  • It is a PLUS to be an ANIMATOR, RIGGER, AND 3D MODELER at the same time, especially if you have your own models that we can choose from.
  • We develop for Samsung Gear VR using Unity3D gaming engine.
  • Either you work on Maya or 3DS Max, you are expected to be able to export your work flawlessly to work fine on Unity.
  • The candidate is expected to be extremely punctual and dedicated.
  • This is a three-month project.
  • However, the collaboration can be extended if we end up being mutually happy with the experience.
  • The candidate should be ready to start working right away.

Job Requirements

  • Autodesk Maya
  • 3DS Max
  • Animation
  • Rigging

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