Job Details
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Job Description
Main Duties:
- The Character Modeler is responsible for creation, revision, maintenance and support of the digital character assets, responding to guidance and review notes from the director as well as creative and technical supervisors.
- Constructing the shapes of digital character models in a 3D modeling system such as Maya - 3D Max.
- Create characters for video games (Low Poly)
Job Requirements
- Have solid knowledge of current and emerging character and rigging pipelines.
- Focus on creating both hard surfaced/organic characters or creatures.
- Expert level knowledge of 3D Studio Max and Maya or equivalent, Zbrush, Mudbox and Photoshop.
- Able to troubleshoot and smartly correct other artists’ scenes, rigs, props, etc and provide meaningful feedback when needed.
- Able to concept ideas before beginning the asset creation process
- Able to generate models from some to little concept art