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3D Animation Artist

Innovative Technology
New Cairo, Cairo
Posted 4 years ago
23Applicants for1 open position
  • 23Viewed
  • 21In Consideration
  • 2Not Selected
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Job Details

Experience Needed:
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Skills And Tools:

Job Description

3D animation is not an ordinary job. A 3D animator has to be highly creative and should be experienced in working with a number of applications including but not limited to 3Ds MAX, Maya, Adobe Creative Suite, Cinema 4D, Zbrush and other applications used in graphic designing and animation. It is not just the technical knowledge that makes you an animator. You also need to understand the aesthetics of visual communication in order to satisfy the requirements. Teamwork is the key to deliver excellent results in this profession. Artistic vision is also important because working with software without imagination will not bear fruits.

Duties of a 3D animator:

  • Meeting with key stakeholders, such as directors, actors, designers, and other animators, to determine the scope of the work and project deadlines
  • Researching subjects to ensure accurate animated representations
  • Communicating with other designers to ensure a cohesive vision across the product
  • Draw sketches and develop storyboards and scenes according to the script
  • Create 3D models of the sketches in the computer and modify the design
  • Using software to create animated characters, scenes, and graphics
  • Adjusting colors, lighting, shadows, and textures to perfect lifelike appearances
  • Edit and fine-tune the animation sequence and ensure that the final product meets the project requirements
  • Integrating stakeholder feedback into final designs
  • Experience in project management will be an asset

Tools:

We are open with a choice of tools but prefer followings:

  • 3Ds MAX (Highly preferred)
  • Maya
  • Cinema 4D
  • Zbrush
  • Unity3D*

Job Requirements

Qualifications

  • 2-5 years of 3D modeling
  • Degree in computer animation, 3D/graphic design, fine arts or relevant field
  • Experience in 3Ds MAX with Unity3D will be considered an asset and will be preferred.

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