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Job Description
- Work with project manager to decide the best way to implement software solutions
- Prototype and build next-generation AR/VR products in Unity/C#
- Deep experience of Unity, C# and 3D application development.
- Production of VR/AR experiences viewable on mobile devices and AR/VR headsets.
- End-to-end development of new features from concept to deployment in a CI environment.
- Ability to create rapid prototypes of systems in Unity, including asset integration into Unity.
- Develop and support engaging high-quality, polished and reliable interactive applications
- Collaborate with team to recommend best practices for assets, pipeline, and development
- Contribute ideas and improvements to project designs, pipelines, and tools
- Participate in creative brainstorming sessions to develop innovative VR/AR experiences
- Provide advice and experience to develop efficient production workflows
- Take ownership of project needs and communication.
Job Requirements
- 2+ years of AR/VR working experience.
- Experience in working with a team.
- Deep experience of Unity, C# and 3D application development.
- Comfortable working with debugging tools
- Knowledge of current web standards, optimization techniques, and best practices
- Knowledge of WenGL, WebVR, HTML5, and Javascript is a plus
- Knowledge of mobile development & deployment (IOS, Android, Web).