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Job Description
- To work closely within the virtual production and VR teams to develop and maintain lightweight clients and optimized modules covering AI, custom shader support, customs effects, hardware device input, network server/clients and game play mechanics to support feature film production pipelines (using game engine for visualization) and virtual reality experiences.
- Application of experience and knowledge to optimize game engine deployment for virtual reality in terms of memory, frame rate and performance.
- Help develop new and exciting game play and experience mechanics for new virtual reality projects.
- Develop and maintain optimized modules for tools surrounding virtual production that utilize game engines along with UI and I/O modules.
- Design and develop core tools into the pipeline.
- Work with virtual production and virtual reality team to understand technical requirements.
- Active participation in technical and artistic discussions and problem solving.
- Work closely with TD’s and other development team members to further develop pipeline and workflows.
Job Requirements
- 2 years professional Unreal Engine development experience
- Highly competent in C++
- Experience with git or other version control software
- Good understanding of the Unreal Engine 4 SDK including C++ and
Blueprints with Virtual Reality - Good understanding of the Facial / Body Capture and Animation Pipeline
- Collaborative approach and good communication skills. Plus : experience with unity engine and c#