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Job Description
- A start-up company is looking for a passionate, mission oriented and imaginative 3D Generalist
- Mainly developing educational content for a VR project
- Diverse capabilities of the principles of 3D, such as; animation, modelling, rigging, texturing, shading, lighting, rendering, effects, scripting, tracking and compositing
- Photo-real shader development using the latest HDRI, GI, and normal mapping techniques
Job Requirements
- Proficiency in Maya and/or Cinema 4D
- Strong understanding of lighting principles and color theory
- Knowledge of applicable software like: 3dsMax, Zbrush, Mudbox, Substance Painter
- 3 years experience at least