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Senior 3D Technical Artist

VRteek
Nasr City, Cairo
Posted 6 years ago
9Applicants for1 open position
  • 9Viewed
  • 2In Consideration
  • 7Not Selected
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Job Details

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Job Description

Job Summery:

  • VRteek is a VR/AR company focused on pushing the boundaries of imagination and technology. We’re merging the physical and digital worlds, building new types of games, and experiences for everyone.
  • As a Senior 3D Technical Artist within our Core Studio, you will serve as both an advocate for the Art department as well as the bridge between Art, Game Design and Engineering. By collaborating with these teams, you will help enhance the visual quality of the game by creating art tools, advocating optimal art/engineering performance techniques and suggesting efficient and thoughtful pipeline processes. Since you know what a healthy art pipeline "looks like", you'll be instrumental in developing the processes, tools, and pipeline from which innumerable games will spring forth.

Typical duties include:

  • Work closely with the Art team to implement the artistic vision of the game and assist in asset production through building artist tools and pipeline
  • Create and help to prototype ideas, technologies and concepts with other team members
  • Build character rigs and enhance the character animation pipeline
  • Collaborate with Technical Artists and Engineers on the development of art pipelines including proprietary tools, software plug-ins, and in game technology
  • Level up your team's skills through mentorship of skills, process, and technical/artistic techniques

If you think you have the right skills and relevant experience, we want to speak with you. To be considered for the position, you must send a link to your online portfolio.

Job Requirements

Qualified Candidates will have:

  • 3+ years experience in VR/AR/Game development serving in a technical art role creating tools for art pipelines including; rigging, scripting, shader development, and modeling

  • You're a master in one or more technical skills including: Unity pipeline/tools, VFX, animation, character rigging, tools scripting, or shader development and that you've shipped multiple AAA console, PC or mobile titles

  • Proficient with at least one development language such as C#, or C++

  • Proven problem-solving/prototyping ability

  • Excellent work ethic, self-motivation, good communication skills, and a great team player

  • A passion for VR/AR/3D games of course!

  • Knowledge of version control

  • Experience work in Agile mode using JIRA

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