3D Game Designer
dotgames -
Hadayek Alahram, GizaPosted 6 years ago32Applicants for1 open position
- 22Viewed
- 8In Consideration
- 0Not Selected
Job Details
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Job Description
The 3D Artist is able to maintain and manage high levels of quality while working in a rapid, rigorous, and timely manner has advanced intermediate modeling, texturing, and animating experience in addition to knowledge of art processes and production pipeline.
- Reporting to the Lead Artist, the 3D Artist works within a team of artists to create 3D assets
- Contributes effectively in a team-oriented environment.
- Is expected to continue to refine artistic abilities and learn new software packages and/or in-house tools.
- Works efficiently and effectively within technical constraints of a production while generating high-quality artwork that matches (or) exceeds studios standards.
- Ability to visualize and conceive objects, characters or other elements in a way that contributes to the overall visual quality of the production.
- Communicate regularly with the Lead Artist regarding the status of current tasks obtains Lead Artists guidance and approval as required to advance tasks, project initiatives, and milestones.
Job Requirements
- Expert in at least three areas of 3D artistic production.
- Proficient with the software packages and tools of the games industry, including Game Engine Technologies such as UNITY.
- Ability to work collaboratively with colleagues and staff to create results driven, team-oriented environment.
- Experience in an artistic position is a plus.
- Experience or base knowledge of scripting languages, shader materials, and in-game asset management is a plus.
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